Friday, September 7, 2012

The Essential Guide to Flash Games: Building Interactive Entertainment With Action Script Pdf/EBook Free Download Mediafire

The Essential Guide to Flash Games: Building Interactive Entertainment With ActionScript Free Download Mediafire

Size : 29 MB

Free Download The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript

The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript Free Download
The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript pdf Free Download
The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript Ebook Free Download




The Essential Guide to Flash Games is a unique tool for Flash game developers. Rather than focusing on a bunch of low-level how-to material, this book dives straight into building games. The book is divided into specific game genre projects, covering everything from old classics such as a Missile Command-style game, to hot new genres such as retro evolved. The chapters build in complexity through the book, and new tools are introduced along the way that can be reused for other games. * The game projects covered start simple and increase in complexity as more and more tools are added to your tool chest. * Ten full game projects are discussed in detail. Each solves a very different game development problem and builds on the knowledge gained from the previous project. * Many advanced game development techniques are covered, including particle systems, advanced controls, AI, blitting, scrolling, and more.

  1. The Second Game Theory
  2. Creating an AS3 Game Framework
  3. Creating Super Click
  4. Laying the Groundwork for Flak Cannon
  5. Building the Flak Cannon Game Loop
  6. Laying the Groundwork for No Tanks!
  7. Creating the Full No Tanks! Game
  8. Creating the Color Drop Casual Puzzle Game
  9. Creating the Dice Battle Puzzle Game
  10. Blit Scrolling in a Tile-Based World
  11. Creating an Optimized Post-Retro Game
  12. Creating a Viral Game: Tunnel Panic



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